The hover handler is to be used to emulate mouseovers on objects on the map that aren’t DOM elements. For example one can use this handler to send WMS/GetFeatureInfo requests as the user moves the mouve over the map.
| OpenLayers. | The hover handler is to be used to emulate mouseovers on objects on the map that aren’t DOM elements. | 
| Properties | |
| delay | |
| pixelTolerance | |
| stopMove | |
| px | |
| timerId | |
| Constructor | |
| OpenLayers. | Construct a hover handler. | 
| Functions | |
| mousemove | Called when the mouse moves on the map. | 
| mouseout | Called when the mouse goes out of the map. | 
| passesTolerance | Determine whether the mouse move is within the optional pixel tolerance. | 
| clearTimer | Clear the timer and set timerId to null. | 
| delayedCall | Triggers pause callback. | 
| deactivate | Deactivate the handler. | 
Construct a hover handler.
| control | {OpenLayers.Control} The control that initialized this handler. The control is assumed to have a valid map property; that map is used in the handler’s own setMap method. | 
| callbacks | {Object} An object with keys corresponding to callbacks that will be called by the handler. The callbacks should expect to receive a single argument, the event. Callbacks for ‘move’, the mouse is moving, and ‘pause’, the mouse is pausing, are supported. | 
| options | {Object} An optional object whose properties will be set on the handler. | 
mousemove: function( evt ) 
Called when the mouse moves on the map.
| evt | {OpenLayers.Event} | 
{Boolean} Continue propagating this event.
mouseout: function( evt ) 
Called when the mouse goes out of the map.
| evt | {OpenLayers.Event} | 
{Boolean} Continue propagating this event.
passesTolerance: function( px ) 
Determine whether the mouse move is within the optional pixel tolerance.
| px | {OpenLayers.Pixel} | 
{Boolean} The mouse move is within the pixel tolerance.
clearTimer: function() 
Clear the timer and set timerId to null.
Called when the mouse moves on the map.
mousemove: function( evt ) 
Called when the mouse goes out of the map.
mouseout: function( evt ) 
Determine whether the mouse move is within the optional pixel tolerance.
passesTolerance: function( px ) 
Clear the timer and set timerId to null.
clearTimer: function() 
Triggers pause callback.
delayedCall: function( evt ) 
Deactivate the handler.
deactivate: function()